M:tG card similarity search
5 · Artifact Creature — Golem
As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. 3/3
Name | Mana | Type | Text |
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Grabby Tabby | 3G | Creature — Cat Guest | Grabby Tabby has vigilance as long as you control a stickered permanent. 4/3 |
Solid Footing | W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power. |
Benalish Lancer | 2W | Creature — Human Knight | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. 2/2 |
Poet's Quill | 1B | Artifact — Equipment | When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip {1}{B} |
Tuinvale Guide | 3W | Creature — Faerie Scout | Flying Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3 |
Bonepicker Skirge | 2B | Creature — Phyrexian Imp | Flying Corrupted — As long as an opponent has three or more poison counters, Bonepicker Skirge has deathtouch and lifelink. 2/2 |
Wilson, Ardent Bear | 1RG | Legendary Creature — Bear Warrior | Double strike, reach, trample Ward {2} {1}{R}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery. 2/3 |
Axe of the Warmonger | Hero Artifact — Equipment | Equipped creature gets +2/+1 and has haste. Equip {2} | |
Boots of Speed | R | Artifact — Equipment | Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Crystal Slipper | 1R | Artifact — Equipment | Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |