Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thran Golem

5 · Artifact Creature — Golem

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. 3/3

Similar cards

Color identity:
NameManaTypeText
Fiendslayer Paladin 1WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control. 2/2
Triclopean Sight 1WEnchantment — Aura Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance.
Tivadar of Thorn 1WWLegendary Creature — Human Knight First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. 2/2
Chapel Shieldgeist Creature — Spirit Cleric Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. 2/1
Éowyn, Lady of Rohan 2WLegendary Creature — Human Noble At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. Equip abilities you activate cost {1} less to activate. 2/4
Solitary Camel 2WCreature — Camel Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.) 3/2
Scion of Draco 12Artifact Creature — Dragon Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. 4/4
Sky Tether WEnchantment — Aura Enchant creature Enchanted creature has defender and loses flying.
Scared Stiff 2BCreature — Zombie Coward Guest Scared Stiff has menace as long as you control a stickered permanent. 3/2
Drownyard Behemoth 9Creature — Eldrazi Crab Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. 5/7
Page 85