Card Codex

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17 May 2024: Card library updated.

Thran Turbine

1 · Artifact

At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.

Similar cards

Color identity:
NameManaTypeText
Giada, Font of Hope 1WLegendary Creature — Angel Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell. 2/2
Squee, Goblin Nabob 2RLegendary Creature — Goblin At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. 1/1
Silence WInstant Your opponents can't cast spells this turn.
Battery Bearer 2GUCreature — Human Artificer Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell." Whenever you cast an artifact spell with mana value 6 or greater, draw a card. 3/4
Bucolic Ranch Land — Desert {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Mount spell. {3}, {T}: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.
Awakening Zone 2GEnchantment At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
Veiled Apparition 1UEnchantment When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."
Ulvenwald Captive 1GCreature — Werewolf Horror Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2
A-Base Camp Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Sheoldred, Whispering One 5BBLegendary Creature — Phyrexian Praetor Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature. 6/6
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