Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thran Vigil

1B · Enchantment

Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.

Similar cards

Color identity:
NameManaTypeText
Ivorytusk Fortress 2WBGCreature — Elephant Untap each creature you control with a +1/+1 counter on it during each other player's untap step. 5/7
Shalai's Acolyte 4WCreature — Angel Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Flying If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. 3/4
Puppet Raiser 3BCreature — Zombie Wizard At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace. 3/4
Fate Transfer 1U/BInstant Move all counters from target creature onto another target creature.
Disturbed Burial 1BSorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target creature card from your graveyard to your hand.
Sequence Engine 2GArtifact {X}, {T}: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.
Reaping the Graves 2BInstant Return target creature card from your graveyard to your hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Hanna's Custody 2WEnchantment All artifacts have shroud. (They can't be the targets of spells or abilities.)
Rise of Extus 4W/BW/BSorcery Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Grip of Amnesia 1UInstant Counter target spell unless its controller exiles all cards from their graveyard. Draw a card.
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