M:tG card similarity search
4 · Artifact Creature — Construct
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Thran War Machine attacks each combat if able. 4/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Unchained Berserker | 1R | Creature — Human Berserker | Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. 1/1 |
| Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |
| Dance of Flame | Enchantment | Whenever a Reveler attacks, Dance of Flame deals 1 damage to each player. | |
| Weaponized Scrap | 4 | Artifact Creature — Construct | Upgrade (This creature enters the battlefield covering another artifact you control. If it can't, exile it. Ignore the artifact it's covering. Anywhere this card goes, cards underneath it also go. It has haste.) 6/6 |
| Synapse Sliver | 4U | Creature — Sliver | Whenever a Sliver deals combat damage to a player, its controller may draw a card. 3/3 |
| Gideon's Triumph | 1W | Instant | Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead. |
| Fervent Charge | 1RWB | Enchantment | Whenever a creature you control attacks, it gets +2/+2 until end of turn. |
| Kitesail Corsair | 1U | Creature — Human Pirate | Kitesail Corsair has flying as long as it's attacking. 2/1 |
| Bloodmist Infiltrator | 2B | Creature — Vampire | Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. 3/1 |
| Wayward Guide-Beast | R | Creature — Beast | Trample, haste Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand. 2/2 |