M:tG card similarity search
3R · Creature — Dinosaur
As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Gonti's Aether Heart | 6 | Legendary Artifact | Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one. |
Gaea's Gift | 1G | Instant | Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.) |
Ravenous Bloodseeker | 1R | Creature — Vampire Berserker | Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. 1/3 |
Fiend Artisan | B/GB/G | Creature — Nightmare | Fiend Artisan gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery. 1/1 |
Elas il-Kor, Sadistic Pilgrim | WB | Legendary Creature — Phyrexian Kor Cleric | Deathtouch Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life. 2/2 |
Cutthroat Contender | B | Creature — Vampire Warrior | Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn. 1/1 |
Lanterns' Lift | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead. | |
See Red | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has first strike. At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red. |
A-Social Climber | 2G | Creature — Human Druid | Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. 4/2 |
Social Climber | 2G | Creature — Human Druid | Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. 3/2 |