Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thrashing Frontliner

1R · Creature — Phyrexian Viashino

Trample Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Gravelgill Duo 2U/BCreature — Merfolk Rogue Warrior Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn. Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/1
Rakdos the Defiler 2BBRRLegendary Creature — Demon Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up. 7/6
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Growth Spurt 1GInstant Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Incendiary Oracle 1RCreature — Human Shaman {1}{R}: Incendiary Oracle gets +1/+0 until end of turn. If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead. 2/2
Beetleform Mage 1GUCreature — Human Insect Wizard {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. 2/2
Team Pennant 1Artifact — Equipment Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3}
Legion Loyalist RCreature — Goblin Soldier Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. 1/1
Silent Skimmer 3BCreature — Eldrazi Drone Devoid (This card has no color.) Flying Whenever Silent Skimmer attacks, defending player loses 2 life. 0/4
Wild Instincts 3GSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Page 167