Card Codex

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17 May 2024: Card library updated.

Thrasios, Triton Hero

GU · Legendary Creature — Merfolk Wizard

{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have two commanders if both have partner.) 1/3

Similar cards

Color identity:
NameManaTypeText
Ajani, Valiant Protector 4GWLegendary Planeswalker — Ajani [+2]: Put two +1/+1 counters on up to one target creature. [+1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. [−11]: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn. Loyalty 4
Compulsion 1UEnchantment {1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card.
Disempower 1WInstant Put target artifact or enchantment on top of its owner's library.
Capricious Sliver 3RCreature — Sliver Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn." 3/3
Jeskai Infiltrator 2UCreature — Human Monk Jeskai Infiltrator can't be blocked as long as you control no other creatures. When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 2/3
Silvergill Adept 1UCreature — Merfolk Wizard As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card. 2/1
Faerie Seer UCreature — Faerie Wizard Flying When Faerie Seer enters the battlefield, scry 2. 1/1
Protean Hulk 5GGCreature — Beast When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. 6/6
Vault 21: House Gambit 1REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
Enervate 1UInstant Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
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