M:tG card similarity search
1B · Creature — Demon
{3}, {T}, Sacrifice another creature or artifact: Draw a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Storyteller Pixie | 3U | Creature — Faerie Wizard | Flying Whenever you cast an Adventure spell, draw a card. 3/3 |
Saheeli, the Sun's Brilliance | UR | Legendary Creature — Human Artificer | {U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. 2/2 |
Scrapwork Mutt | 2 | Artifact Creature — Dog | When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/1 |
Pantlaza, Sun-Favored | 2RGW | Legendary Creature — Dinosaur | Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 4/4 |
Aven Fisher | 3U | Creature — Bird Soldier | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher dies, you may draw a card. 2/2 |
Ogre Slumlord | 3BB | Creature — Ogre Rogue | Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch. 3/3 |
Furtive Courier | 2U | Creature — Merfolk Advisor | Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. Whenever Furtive Courier attacks, draw a card, then discard a card. 3/2 |
Mycoid Shepherd | 1GGW | Creature — Fungus | Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. 5/4 |
Fecundity | 2G | Enchantment | Whenever a creature dies, that creature's controller may draw a card. |
Merfolk Seer | 2U | Creature — Merfolk Wizard | When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. 2/2 |