Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Threat

2RG · Sorcery

Create a 4/4 red and green Beast creature token with trample.

Similar cards

Color identity:
NameManaTypeText
Captain's Call 3WSorcery Create three 1/1 white Soldier creature tokens.
Pest Infestation XXGSorcery Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
Archetype of Aggression 1RREnchantment Creature — Human Warrior Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2
Midnight Haunting 2WInstant Create two 1/1 white Spirit creature tokens with flying.
Mage's Attendant 2WCreature — Cat Rogue When Mage's Attendant enters the battlefield, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}." 3/2
Marsh Flitter 3BCreature — Faerie Rogue Flying When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens. Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn. 1/1
Soltari Priest WWCreature — Soltari Cleric Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.) 2/1
Pegasus Guardian 5WCreature — Pegasus Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying. 3/3
Illustrious Wanderglyph 4WArtifact Creature — Golem Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Other artifact creatures you control get +2/+2 as long as you have the city's blessing. At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. 2/2
Crowned Ceratok 3GCreature — Rhino Trample Each creature you control with a +1/+1 counter on it has trample. 4/3
Page 148