Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Threat

2RG · Sorcery

Create a 4/4 red and green Beast creature token with trample.

Similar cards

Color identity:
NameManaTypeText
Shadow Summoning WBSorcery Create two tapped 1/1 white Spirit creature tokens with flying.
Imaginary Friends 1WSorcery — Arcane Create three 0/0 white Spirit creature tokens with flying.
Spectral Procession 2/W2/W2/WSorcery Create three 1/1 white Spirit creature tokens with flying.
Geist of Saint Traft 1WULegendary Creature — Spirit Cleric Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. 2/2
Moorish Cavalry 2WWCreature — Human Knight Trample 3/3
Sacred Wolf 2GCreature — Wolf Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/1
Earthshaker Giant 4GGCreature — Giant Druid Trample When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 6/6
Plague of Vermin 6BSorcery Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Case of the Stashed Skeleton 1BEnchantment — Case When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Thraben Standard Bearer WCreature — Human Soldier {1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token. 1/1
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