M:tG card similarity search
2R · Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Name | Mana | Type | Text |
---|---|---|---|
Lord of the Ulvenwald | Creature — Werewolf | Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
Kami of the Painted Road | 4W | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. 3/3 |
Profit | 1W | Instant | Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Haldir, Lórien Lieutenant | XG | Legendary Creature — Elf Soldier | Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it. Vigilance {5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir. 0/0 |
Monstrous Rage | R | Instant | Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) |
The Ninth Doctor | 1UR | Legendary Creature — Time Lord Doctor | Haste Into the TARDIS — Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step. 2/4 |
The Stasis Coffin | 3 | Legendary Artifact | {2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn. |
Join the Dead | 1BB | Instant | Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard. |
Orcish Squatters | 4R | Creature — Orc | Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn. 2/3 |
Grip of Phyresis | 2U | Instant | Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it. |