Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Threaten

2R · Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Similar cards

Color identity:
NameManaTypeText
Glorious End 2RInstant End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game.
Burr Grafter 3GCreature — Spirit Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 2/2
Rage of Winter 1USorcery — Adventure Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
Take into Custody UInstant Tap target creature. It doesn't untap during its controller's next untap step.
Ojutai's Breath 2UInstant Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Thirsting Shade BCreature — Shade Lifelink {2}{B}: Thirsting Shade gets +1/+1 until end of turn. 1/1
Duskborne Skymarcher WCreature — Vampire Cleric Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. 1/1
Winter Orb 2Artifact As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Undercity Shade 4BCreature — Shade Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1
Coward 1RSorcery Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.
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