Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Three Dreams

4W · Sorcery

Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Duplicity 3UUEnchantment When Duplicity enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. At the beginning of your end step, discard a card. When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
Jace, Wielder of Mysteries 1UUULegendary Planeswalker — Jace If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game. Loyalty 4
Boris Devilboon 3BRLegendary Creature — Zombie Wizard {2}{B}{R}, {T}: Create a 1/1 black and red Demon creature token named Minor Demon. 2/2
Spire Serpent 4UCreature — Serpent Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5
Summer Bloom 1GSorcery You may play up to three additional lands this turn.
Aura Extraction 1WInstant Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
Thief of Sanity 1UBCreature — Specter Flying Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/2
Pharika's Mender 3BGCreature — Gorgon When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. 4/3
Sandsteppe War Riders 3GCreature — Human Warrior Trample At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) 4/4
Herd 5GSorcery Create three 2/2 green Elk creature tokens.
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