M:tG card similarity search
1G · Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Harrier Strix | U | Creature — Bird | Flying When Harrier Strix enters the battlefield, tap target permanent. {2}{U}: Draw a card, then discard a card. 1/1 |
Body Double | 4U | Creature — Shapeshifter | You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. 0/0 |
Crystal Spray | 2U | Instant | Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card. |
Timbermare | 3G | Creature — Elemental Horse | Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures. 5/5 |
Jukai Preserver | 3G | Enchantment Creature — Human Druid | When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control. Channel — {2}{G}, Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control. 3/3 |
Solemn Recruit | 1WW | Creature — Dwarf Warrior | Double strike Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit. 2/2 |
Shadow Prophecy | 2B | Instant | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. |
Molten Vortex | R | Enchantment | {R}, Discard a land card: Molten Vortex deals 2 damage to any target. |
Seismic Assault | RRR | Enchantment | Discard a land card: Seismic Assault deals 2 damage to any target. |
A-Harald, King of Skemfar | 1BG | Legendary Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/2 |