M:tG card similarity search
7 · Artifact Creature — Gnome
Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. 0/0
Name | Mana | Type | Text |
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Yorvo, Lord of Garenbrig | GGG | Legendary Creature — Giant Noble | Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. 0/0 |
Spike Breeder | 3G | Creature — Spike | Spike Breeder enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token. 0/0 |
Malevolent Noble | 1B | Creature — Human Noble | {2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. 2/2 |
Bartolomé del Presidio | WB | Legendary Creature — Vampire Knight | Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio. 2/1 |
Clown Car | X | Artifact — Vehicle | When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2 1/1 |
Grakmaw, Skyclave Ravager | 1BG | Legendary Creature — Hydra Horror | Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. 0/0 |
Kenku Artificer | 2U | Creature — Bird Artificer | Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying. 1/1 |
Adaptive Shimmerer | 5 | Creature — Insect | Flash Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. 0/0 |
Glorifier of Suffering | 2W | Creature — Vampire Soldier | When Glorifier of Suffering enters the battlefield, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures. 3/2 |
Steel Overseer | 2 | Artifact Creature — Construct | {T}: Put a +1/+1 counter on each artifact creature you control. 1/1 |