M:tG card similarity search
G · Instant
Target creature gets +1/+2 until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Formation | 1W | Instant | Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
| Woodvine Elemental | 4GW | Creature — Elemental | Trample Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card. 4/4 |
| Stream Hopper | U/R | Creature — Goblin | {U/R}: Stream Hopper gains flying until end of turn. 1/1 |
| Snarling Warg | 3B | Creature — Wolf | Menace (This creature can't be blocked except by two or more creatures.) As long as you control a Goblin or Orc, Snarling Warg gets +1/+0. 3/4 |
| Scrapbasket | 4 | Artifact Creature — Scarecrow | {1}: Scrapbasket becomes all colors until end of turn. 3/2 |
| Cloudgoat Ranger | 3WW | Creature — Giant Warrior Ranger | When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. 3/3 |
| Temur Battle Rage | 1R | Instant | Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
| And They Shall Know No Fear | 1W | Instant | Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn. |
| Femeref Knight | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2 |
| Light from Within | 2WW | Enchantment | Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost. |