M:tG card similarity search
RW · Sorcery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
Name | Mana | Type | Text |
---|---|---|---|
Serene Remembrance | G | Sorcery | Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. |
Staff of Domination | 3 | Artifact | {1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card. |
Harnfel, Horn of Bounty | 4R | Legendary Artifact | Discard a card: Exile the top two cards of your library. You may play those cards this turn. |
Grove of the Burnwillows | Land | {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life. | |
Nezumi Freewheeler | 3B | Creature — Rat Samurai | Menace When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.) {5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) 3/3 |
Tourach, Dread Cantor | 1B | Legendary Creature — Human Cleric | Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor. When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random. 2/1 |
Consult the Necrosages | 1UB | Sorcery | Choose one — • Target player draws two cards. • Target player discards two cards. |
Alley Assailant | 2B | Creature — Vampire Rogue | Alley Assailant enters the battlefield tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. 3/3 |
Null Profusion | 4BB | Enchantment | Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. |
Recycle | 4GG | Enchantment | Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. |