Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thrilling Discovery

RW · Sorcery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Similar cards

Color identity:
NameManaTypeText
Putrid Warrior WBCreature — Zombie Soldier Warrior Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life. 2/2
Goblin Clearcutter 3RCreature — Goblin {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. 3/3
Beledros Witherbloom 5BGLegendary Creature — Elder Dragon Flying At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Pay 10 life: Untap all lands you control. Activate only once each turn. 4/4
Extractor Demon 4BBCreature — Demon Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5
Ebon Dragon 5BBCreature — Dragon Flying When Ebon Dragon enters the battlefield, you may have target opponent discard a card. 5/4
Abomination of Gudul 3BGUCreature — Horror Flying Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card. Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4
Thoughtseize BSorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Wand of Denial 2Artifact {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Heartwarming Redemption 2RWInstant Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
Warlock Class BEnchantment — Class (Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
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