M:tG card similarity search
· Land
Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
Name | Mana | Type | Text |
---|---|---|---|
Pristine Skywise | 4WU | Creature — Dragon | Flying Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn. 6/4 |
Wakening Sun's Avatar | 5WWW | Creature — Dinosaur Avatar | When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures. 7/7 |
Crypt of the Eternals | Land | When Crypt of the Eternals enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}. | |
Aven Liberator | 2WW | Creature — Bird Soldier | Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 2/3 |
Haunt of the Dead Marshes | B | Creature — Nightmare Elf | When Haunt of the Dead Marshes enters the battlefield, scry 1. {2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. 1/1 |
Roving Harper | 2W | Creature — Elf Scout | When Roving Harper enters the battlefield, draw a card. 2/2 |
Aether Theorist | 1U | Creature — Vedalken Rogue | When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 1/3 |
Grey Havens Navigator | 2U | Creature — Elf Pilot | Flash When Grey Havens Navigator enters the battlefield, scry 1. 3/2 |
Undermountain Adventurer | 3G | Creature — Giant Warrior | Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. 3/4 |
Klauth, Unrivaled Ancient | 5RG | Legendary Creature — Dragon | Flying, haste Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. 4/4 |