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17 May 2024: Card library updated.

Thriving Isle

· Land

Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Similar cards

Color identity:
NameManaTypeText
Sceptre of Eternal Glory 4Legendary Artifact {T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
Blossom-Clad Werewolf Creature — Werewolf {T}: Add two mana of any one color. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
Exotic Orchard Land {T}: Add one mana of any color that a land an opponent controls could produce.
Fellwar Stone 2Artifact {T}: Add one mana of any color that a land an opponent controls could produce.
Chromatic Lantern 3Artifact Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Mana Confluence Land {T}, Pay 1 life: Add one mana of any color.
Phyrexian Lens 3Artifact {T}, Pay 1 life: Add one mana of any color.
Standing Stones 3Artifact {1}, {T}, Pay 1 life: Add one mana of any color.
Guildmages' Forum Land {T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Accomplished Alchemist 3GCreature — Elf Druid {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. 2/5
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