M:tG card similarity search
2B · Creature — Vampire Ninja
Unblocked attacking Ninjas you control have lifelink. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Dreamwinder | 3U | Creature — Serpent | Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3 |
Boomstacker | 2R | Creature — Goblin Artificer | As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) Boomstacker gets +1/+1 for each die in its stack. Boomstacker attacks each combat if able. When the stack falls, sacrifice Boomstacker. 0/0 |
Mistford River Turtle | 3U | Creature — Turtle | Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. 1/5 |
Falkenrath Perforator | 1R | Creature — Vampire | Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. 2/1 |
Nefarox, Overlord of Grixis | 4BB | Legendary Creature — Demon | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. 5/5 |
Nobilis of War | R/WR/WR/WR/WR/W | Creature — Spirit Avatar | Flying Attacking creatures you control get +2/+0. 3/4 |
Rubblebelt Braggart | 4R | Creature — Viashino Warrior | Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) 5/5 |
Curse of Verbosity | 2U | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same. |
Port Razer | 3RR | Creature — Orc Pirate | Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. Port Razer can't attack a player it has already attacked this turn. 4/4 |
Ondu Rising | 1W | Sorcery | Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |