Card Codex

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17 May 2024: Card library updated.

Throw from the Saddle

1G · Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Soul's Grace 1WInstant You gain life equal to target creature's power.
Blade of the Bloodchief 1Artifact — Equipment Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
Valorous Charge 1WWSorcery White creatures get +2/+0 until end of turn.
Wildfire Emissary 3RCreature — Efreet Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. 2/4
Amok 1REnchantment {1}, Discard a card at random: Put a +1/+1 counter on target creature.
A-Skyclave Shadowcat 2BCreature — Cat Horror {B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat. Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 3/3
Soul's Might 4GSorcery Put X +1/+1 counters on target creature, where X is that creature's power.
Xenagos, God of Revels 3RGLegendary Enchantment Creature — God Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. 6/5
Crypt Ripper 2BBCreature — Shade Haste {B}: Crypt Ripper gets +1/+1 until end of turn. 2/2
Nocturnal Raid 2BBInstant Black creatures get +2/+0 until end of turn.
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