M:tG card similarity search
4B · Creature — Thrull
Thrull creatures get +1/+1. {T}: Gain control of target Thrull for as long as you control Thrull Champion. 2/2
Name | Mana | Type | Text |
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Gatebreaker Ram | 2G | Creature — Sheep | Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2 |
Steelclaw Lance | BR | Artifact — Equipment | Equipped creature gets +2/+2. Equip Knight {1} Equip {3} |
+2 Mace | 1W | Artifact — Equipment | Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
A-Jackhammer | R | Artifact — Equipment | Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Bone Saw | 0 | Artifact — Equipment | Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Bonesplitter | 1 | Artifact — Equipment | Equipped creature gets +2/+0. Equip {1} |
Bronze Sword | 1 | Artifact — Equipment | Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Cultist's Staff | 2 | Artifact — Equipment | Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Greataxe | 1 | Artifact — Equipment | Equipped creature gets +4/+0. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) |
Greatsword | 3 | Artifact — Equipment | Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |