M:tG card similarity search
2GG · Legendary Creature — Troll Shaman
This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun, the Last Troll. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Sautekh Immortal | 2B | Artifact Creature — Necron | Flash Elite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 2/2 |
| Ivy, Gleeful Spellthief | GU | Legendary Creature — Faerie Rogue | Flying Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.) 2/1 |
| Call for Unity | 3WW | Enchantment | Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity. |
| Vassal's Duty | 3W | Enchantment | {1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead. |
| Ojer Pakpatiq, Deepest Epoch | 2UU | Legendary Creature — God | Flying Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. 4/3 |
| Price of Betrayal | B | Sorcery | Remove up to five counters from target artifact, creature, planeswalker, or opponent. |
| Tyrite Sanctum | Land | {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God. | |
| Kessig Flamebreather | 1R | Creature — Human Shaman | Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. 1/3 |
| A-Goma Fada Vanguard | 1R | Creature — Human Warrior | Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn. 2/2 |
| Incendiary | R | Enchantment — Aura | Enchant creature At the beginning of your upkeep, you may put a fuse counter on Incendiary. When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary. |