Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thryx, the Sudden Storm

3UU · Legendary Creature — Elemental Giant

Flash Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered. 4/5

Similar cards

Color identity:
NameManaTypeText
Savvy Trader 3GCreature — Human Citizen When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. Spells you cast from anywhere other than your hand cost {1} less to cast. 3/3
Lae'zel, Callous Warrior 3WBLegendary Creature — Gith Warrior Double strike When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. 3/6
Barrowin of Clan Undurr 2WBLegendary Creature — Dwarf Cleric When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. 3/3
Spell Snuff 1UUInstant Counter target spell. Fateful hour — If you have 5 or less life, draw a card.
Rhonas's Stalwart 1GCreature — Human Warrior You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) 2/2
Skyshroud Condor 1UCreature — Bird Cast this spell only if you've cast another spell this turn. Flying 2/2
Sun Titan 4WWCreature — Giant Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. 6/6
Squeeze 3UEnchantment Sorcery spells cost {3} more to cast.
Rout 3WWSorcery You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
Wave of Terror 2BEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.
Page 59