Card Codex

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17 May 2024: Card library updated.

Thunder Lasso

2W · Artifact — Equipment

When Thunder Lasso enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Rookie Mistake UInstant Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.
Dungeon Geists 2UUCreature — Spirit Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists. 3/3
Banisher Priest 1WWCreature — Human Cleric When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) 2/2
Resilient Khenra 1GCreature — Jackal Wizard When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.) 2/2
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Shattering Finale 1BSorcery Casualty 1 Target creature an opponent controls perpetually gets -0/-3.
Storm Front GEnchantment {G}{G}: Tap target creature with flying.
Remove Enchantments WInstant Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Adamant Will 1WInstant Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Destined 1BInstant Target creature gets +1/+0 and gains indestructible until end of turn.
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