M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Hobgoblin Captain | 1R | Creature — Goblin Barbarian | Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn. 3/1 |
Goblin Flotilla | 2R | Creature — Goblin | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) At the beginning of each combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. 2/2 |
Ahn-Crop Invader | 2R | Creature — Zombie Minotaur Warrior | As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. 2/2 |
Lingering Tormentor | 3B | Creature — Spirit | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
Lost Soul | 1BB | Creature — Spirit Minion | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1 |
Akim, the Soaring Wind | 2URW | Legendary Creature — Bird Dinosaur | Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. {3}{U}{R}{W}: Creature tokens you control gain double strike until end of turn. 3/4 |
Gloom Stalker | 2W | Creature — Dwarf Ranger | As long as you've completed a dungeon, Gloom Stalker has double strike. 2/3 |
Agrus Kos, Spirit of Justice | 2RW | Legendary Creature — Spirit Detective | Double strike, vigilance Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/4 |
Rafiq of the Many | 1GWU | Legendary Creature — Human Knight | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. 3/3 |
Ranger Squadron | 4WW | Creature — Cat Ranger | Flying Double team 3/4 |