M:tG card similarity search
1UU · Creature — Wall
Defender (This creature can't attack.) Flying {U}: Thunder Wall gets +1/+1 until end of turn. 0/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Rappelling Scouts | 2WW | Creature — Human Rebel Scout | Flying {2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn. 1/4 |
| Living Tempest | 4U | Creature — Elemental | Flash Flying 3/3 |
| Lumithread Field | 1W | Enchantment | Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
| Stormbound Geist | 1UU | Creature — Spirit | Flying Stormbound Geist can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/2 |
| Make Your Mark | R/W | Instant | Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. |
| Cloud Spirit | 2U | Creature — Spirit | Flying Cloud Spirit can block only creatures with flying. 3/1 |
| Tattered Haunter | 1U | Creature — Spirit | Flying Tattered Haunter can block only creatures with flying. 2/1 |
| Wanderlight Spirit | 2U | Creature — Spirit | Flying Wanderlight Spirit can block only creatures with flying. 2/3 |
| Celestial Crusader | 2WW | Creature — Spirit | Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. 2/2 |
| Heir to the Night | Creature — Vampire Berserker | Flying 3/2 |