Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thundering Chariot

4 · Artifact — Vehicle

First strike, trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3

Similar cards

Color identity:
NameManaTypeText
Stromkirk Captain 1BRCreature — Vampire Soldier First strike Other Vampire creatures you control get +1/+1 and have first strike. 2/2
Advance Scout 1WCreature — Human Soldier Scout First strike {W}: Target creature gains first strike until end of turn. 1/1
Kami of the Palace Fields 5WCreature — Spirit Flying, first strike Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 3/2
Boon-Bringer Valkyrie 3WWCreature — Angel Warrior Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink 4/4
Sproutwatch Dryad 1GGCreature — Dryad At the beginning of each combat, Sproutwatch Dryad gains flying until end of turn if a creature you control or a card in your hand has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 3/3
Nightguard Patrol 2WCreature — Human Soldier First strike, vigilance 2/1
Thunder Spirit 1WWCreature — Elemental Spirit Flying, first strike 2/2
Helm of Kaldra 3Legendary Artifact — Equipment Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it. Equip {2}
Shinen of Stars' Light 2WCreature — Spirit First strike Channel — {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn. 2/1
Mirri, Cat Warrior 1GGLegendary Creature — Cat Warrior First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) 2/3
Page 13