Card Codex

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17 May 2024: Card library updated.

Thundering Sparkmage

3R · Creature — Human Wizard

When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/2

Similar cards

Color identity:
NameManaTypeText
Rolling Earthquake XRSorcery Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Malakir Blood-Priest 1BCreature — Vampire Cleric When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/1
Corrosive Gale XG/PSorcery ({G/P} can be paid with either {G} or 2 life.) Corrosive Gale deals X damage to each creature with flying.
Heaven XGInstant Heaven deals X damage to each creature with flying.
Windstorm XGInstant Windstorm deals X damage to each creature with flying.
Parting Thoughts 2BSorcery Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Flame Burst 1RInstant Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
Kindle 1RInstant Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
Rot Hulk 5BBCreature — Zombie Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. 5/5
Rolling Thunder XRRSorcery Rolling Thunder deals X damage divided as you choose among any number of targets.
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