M:tG card similarity search
R · Creature — Human Wizard
{B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Growth Spurt | 1G | Instant | Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result. |
Diamond Faerie | 2GWU | Snow Creature — Faerie | Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
Flame Spirit | 4R | Creature — Elemental Spirit | {R}: Flame Spirit gets +1/+0 until end of turn. 2/3 |
Sea Spirit | 4U | Creature — Elemental Spirit | {U}: Sea Spirit gets +1/+0 until end of turn. 2/3 |
Big Play | 1G | Instant | Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. |
Flamekin Brawler | R | Creature — Elemental Warrior | {R}: Flamekin Brawler gets +1/+0 until end of turn. 0/2 |
Merfolk Trickster | UU | Creature — Merfolk Wizard | Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. 2/2 |
Ob Nixilis of the Black Oath | 3BB | Legendary Planeswalker — Nixilis | [+2]: Each opponent loses 1 life. You gain life equal to the life lost this way. [−2]: Create a 5/5 black Demon creature token with flying. You lose 2 life. [−8]: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." Ob Nixilis of the Black Oath can be your commander. Loyalty 3 |
Divine Congregation | 3W | Sorcery | You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Belle of the Brawl | 2B | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn. 3/2 |