Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thunderscape Apprentice

R · Creature — Human Wizard

{B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Bone Pit Brute 4RRCreature — Cyclops Menace (This creature can't be blocked except by two or more creatures.) When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. 4/5
Feed the Infection 3BSorcery You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life.
Knights of the Black Rose 3WBCreature — Human Knight When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. 4/4
Lich's Tomb 4Artifact You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
Diregraf Captain 1UBCreature — Zombie Soldier Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life. 2/2
Havoc 1REnchantment Whenever an opponent casts a white spell, they lose 2 life.
Foul Imp BBCreature — Imp Flying When Foul Imp enters the battlefield, you lose 2 life. 2/2
Savage Surge 1GInstant Target creature gets +2/+2 until end of turn. Untap that creature.
Veteran's Reflexes WInstant Target creature gets +1/+1 until end of turn. Untap that creature.
Rakish Crew 2BEnchantment When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Page 39