M:tG card similarity search
2RR · Creature — Human Wizard
{B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Wandering Stream | 2G | Sorcery | Domain — You gain 2 life for each basic land type among lands you control. |
Furnace Layer | Plane — New Phyrexia | When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life. Whenever chaos ensues, you may destroy target nonland permanent. | |
Peer into the Abyss | 4BBB | Sorcery | Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. |
Dinosaur Stampede | 2R | Instant | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |
Streambed Aquitects | 1UU | Creature — Merfolk Scout | {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3 |
Stonewood Invocation | 3G | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.) |
Bogardan Lancer | 1R | Creature — Human Knight | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 1/1 |
Princess Twilight Sparkle | WU | Legendary Creature — Alicorn | Flying Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1. {W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game. 2/2 |
Orcish Captain | R | Creature — Orc Warrior | {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. 1/1 |
The Meep | 2B | Legendary Creature — Alien | Ward—Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value. 0/4 |