M:tG card similarity search
RW · Creature — Human Soldier
{T}: Target creature can't attack or block this turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Linvala, Keeper of Silence | 2WW | Legendary Creature — Angel | Flying Activated abilities of creatures your opponents control can't be activated. 3/4 |
Transcendent Master | 1WW | Creature — Human Cleric Avatar | Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 6-11 6/6 Lifelink LEVEL 12+ 9/9 Lifelink, indestructible 3/3 |
Thresher Beast | 3GG | Creature — Beast | Whenever Thresher Beast becomes blocked, defending player sacrifices a land. 4/4 |
Brand of Ill Omen | 3R | Enchantment — Aura | Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't cast creature spells. |
Sandstone Deadfall | 3 | Artifact | {T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature. |
Big Game Hunter | 1BB | Creature — Human Rebel Assassin | When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1 |
Unseen Walker | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {1}{G}{G}: Target creature gains forestwalk until end of turn. 1/1 |
Heavenly Qilin | 2W | Creature — Kirin | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn. 2/2 |
Death Pits of Rath | 3BB | Enchantment | Whenever a creature is dealt damage, destroy it. It can't be regenerated. |
Mandate of Peace | 1W | Instant | Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.) |