Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thunderwave

2RR · Sorcery

Roll a d20. 1—9 | Thunderwave deals 3 damage to each creature. 10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way. 20 | Thunderwave deals 6 damage to each creature your opponents control.

Similar cards

Color identity:
NameManaTypeText
Outrider en-Kor 2WCreature — Kor Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. 2/2
Warstorm Surge 5REnchantment Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
Shield Dancer 2WCreature — Human Rebel {2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. 1/3
Eternal Flame 2RRSorcery Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.
Bloodcrazed Neonate 1RCreature — Vampire Bloodcrazed Neonate attacks each combat if able. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. 2/1
Mercurial Spelldancer 1UCreature — Phyrexian Rogue Mercurial Spelldancer can't be blocked. Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer. Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. 2/1
Cerebral Vortex 1URInstant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Quest for Pure Flame REnchantment Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Phage the Untouchable 3BBBBLegendary Creature — Avatar Minion When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. 4/4
Argivian Blacksmith 1WWCreature — Human Artificer {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. 2/2
Page 398