M:tG card similarity search
2UU · Instant
You may return three Islands you control to their owner's hand rather than pay this spell's mana cost. Counter target spell.
Name | Mana | Type | Text |
---|---|---|---|
Dissipation Field | 2UU | Enchantment | Whenever a permanent deals damage to you, return it to its owner's hand. |
Absorb Identity | 1U | Instant | Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. |
Neurok Prodigy | 2U | Creature — Human Wizard | Flying Discard an artifact card: Return Neurok Prodigy to its owner's hand. 2/1 |
Hoodwink | 1U | Instant | Return target artifact, enchantment, or land to its owner's hand. |
Disturbing Plot | 1B | Sorcery | Return target creature card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
Roaring Primadox | 3G | Creature — Beast | At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4 |
Dream Eater | 4UU | Creature — Nightmare Sphinx | Flash Flying When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 4/3 |
Forge Anew | 2W | Enchantment | When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield. As long as it's your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns. |
Invoke Calamity | 1RRRR | Instant | You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. |
Faerie Impostor | U | Creature — Faerie Rogue | Flying When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/1 |