M:tG card similarity search
3RW · Legendary Creature — Angel Artificer
Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Battle of Hoover Dam | 3W | Enchantment | As Battle of Hoover Dam enters the battlefield, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. |
| Updraft | 1U | Instant | Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Linessa, Zephyr Mage | 3U | Legendary Creature — Human Wizard | {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. 3/3 |
| Creature Guy | 3G | Creature — Beast | Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return Creature Guy from your graveyard to your hand. 3/3 |
| Breath of Life | 3W | Sorcery | Return target creature card from your graveyard to the battlefield. |
| False Defeat | 3W | Sorcery | Return target creature card from your graveyard to the battlefield. |
| Resurrection | 2WW | Sorcery | Return target creature card from your graveyard to the battlefield. |
| Rise Again | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. |
| Zombify | 3B | Sorcery | Return target creature card from your graveyard to the battlefield. |
| Entirely Normal Armchair | Artifact | During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. {0}: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature. |