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17 May 2024: Card library updated.

Tibalt's Trickery

1R · Instant

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Similar cards

Color identity:
NameManaTypeText
Chandra, Dressed to Kill 1RRLegendary Planeswalker — Chandra [+1]: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. [+1]: Exile the top card of your library. If it's red, you may cast it this turn. [−7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." Loyalty 3
Eye of Yawgmoth 3Artifact {3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Froghemoth 3GGCreature — Frog Horror Trample, haste Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way. 4/4
Gandalf of the Secret Fire 1URWLegendary Creature — Avatar Wizard Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may play it without paying its mana cost.) 3/4
Memoricide 3BSorcery Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Stain the Mind 4BSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Asmodeus the Archfiend 4BBLegendary Creature — Devil God Binding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life. 6/6
Nemesis Trap 4BBInstant — Trap If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost. Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Act on Impulse 2RSorcery Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Delraich 6BCreature — Horror You may sacrifice three black creatures rather than pay this spell's mana cost. Trample 6/6
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