M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Malach of the Dawn | 2WW | Creature — Angel | Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4 |
| Hatching Plans | 1U | Enchantment | When Hatching Plans is put into a graveyard from the battlefield, draw three cards. |
| Death Ward | W | Instant | Regenerate target creature. |
| Mending Touch | G | Instant | Regenerate target creature. |
| Aeronaut Admiral | 3W | Creature — Human Pilot | Flying Vehicles you control have flying. 3/1 |
| Avacynian Priest | 1W | Creature — Human Cleric | {1}, {T}: Tap target non-Human creature. 1/2 |
| Sigardian Priest | 1W | Creature — Human Cleric | {1}, {T}: Tap target non-Human creature. 1/2 |
| Daring Discovery | 4R | Sorcery | Up to three target creatures can't block this turn. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
| Niall Silvain | GGG | Creature — Ouphe | {G}{G}{G}{G}, {T}: Regenerate target creature. 2/2 |
| The Three Seasons | GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries. |