Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tidal Warrior

U · Creature — Merfolk Warrior

{T}: Target land becomes an Island until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Resolute Strike WInstant Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
Duergar Cave-Guard 3RCreature — Dwarf Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) {R/W}: Duergar Cave-Guard gets +1/+0 until end of turn. 1/3
Trenching Steed 3WCreature — Horse Rebel Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3
Restless Vinestalk Land Restless Vinestalk enters the battlefield tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Rush of Battle 3WSorcery Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
Testament of Faith WEnchantment {X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Deep Water UUEnchantment {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
Indigo Faerie 1UCreature — Faerie Wizard Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Contaminated Ground 1BEnchantment — Aura Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
Thermokarst 1GGSorcery Destroy target land. If that land was a snow land, you gain 1 life.
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