Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tide Skimmer

3U · Creature — Drake

Flying Whenever you attack with two or more creatures with flying, draw a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Fall of Gil-galad 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
Caltrops 3Artifact Whenever a creature attacks, Caltrops deals 1 damage to it.
Aerial Toastmaster 3WArtifact Creature — Cyborg Rigger Flying {3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 3/2
Alaborn Cavalier 2WWCreature — Human Knight Whenever Alaborn Cavalier attacks, you may tap target creature. 2/2
Dream Cache 2USorcery Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Temur Ascendancy GUREnchantment Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.
Famished Foragers 3RCreature — Vampire When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. {2}{R}, Discard a card: Draw a card. 4/3
Eccentric Apprentice 2UCreature — Tiefling Wizard Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. 2/2
Pulse of the Grid 1UUInstant Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
Ezrim, Agency Chief 1WWUULegendary Creature — Archon Detective Flying When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. 5/5
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