M:tG card similarity search
3U · Creature — Turtle
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/5
Name | Mana | Type | Text |
---|---|---|---|
Sinister Sabotage | 1UU | Instant | Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
Omen of the Dead | B | Enchantment | Flash When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. {2}{B}, Sacrifice Omen of the Dead: Scry 2. |
Battle of Frost and Fire | 3UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card. |
Gibbering Kami | 3B | Creature — Spirit | Flying Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 2/2 |
Hundred-Talon Kami | 4W | Creature — Spirit | Flying Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 2/3 |
Kami of Lunacy | 4BB | Creature — Spirit | Flying Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 4/1 |
Perilous Voyage | 1U | Instant | Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2. |
Greedy Freebooter | B | Creature — Human Pirate | When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/1 |
"Lifetime" Pass Holder | B | Creature — Zombie Guest | "Lifetime" Pass Holder enters the battlefield tapped. When "Lifetime" Pass Holder dies, open an Attraction. Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield. 2/1 |
Colossal Chorus | 6GG | Sorcery — Chorus | Starting intensity 2 Conjure X cards named Colossal Dreadmaw onto the battlefield, where X is this spell's intensity. All Chorus cards you own intensify by 1. |