M:tG card similarity search
3U · Creature — Turtle
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/5
Name | Mana | Type | Text |
---|---|---|---|
Firemind's Foresight | 5UR | Instant | Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle. |
Ruinous Path | 1BB | Sorcery | Destroy target creature or planeswalker. Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Krark's Other Thumb | 2 | Legendary Artifact | If you would roll a die, instead roll two of those dice and ignore one of those results. |
Prison Sentence | 2W | Enchantment — Aura | Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Eternal of Harsh Truths | 2U | Creature — Zombie Cleric | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. 1/3 |
Smogbelcher Chariot | 2B | Artifact — Vehicle | Menace, deathtouch, lifelink Whenever Smogbelcher Chariot attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink. Crew 3 3/3 |
Jace, Unraveler of Secrets | 3UU | Legendary Planeswalker — Jace | [+1]: Scry 1, then draw a card. [−2]: Return target creature to its owner's hand. [−8]: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell." Loyalty 5 |
Sword of Hours | 2 | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Gruesome Menagerie | 3BB | Sorcery | Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield. |
Daring Discovery | 4R | Sorcery | Up to three target creatures can't block this turn. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |