M:tG card similarity search
U · Creature — Merfolk Wizard
{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
The Gitrog Monster | 3BG | Legendary Creature — Frog Horror | Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. 6/6 |
Infernal Darkness | 2BB | Enchantment | Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type. |
Ancient Kavu | 3R | Creature — Kavu | {2}: Ancient Kavu becomes colorless until end of turn. 3/3 |
Frenzied Tilling | 3RG | Sorcery | Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |
Imperiosaur | 2GG | Creature — Dinosaur | Spend only mana produced by basic lands to cast this spell. 5/5 |
Torpid Moloch | R | Creature — Lizard | Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2 |
Sustenance | 1G | Enchantment | {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. |
Roaming Throne | 4 | Artifact Creature — Golem | Ward {2} As Roaming Throne enters the battlefield, choose a creature type. Roaming Throne is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time. 4/4 |
Soul of Windgrace | 1BRG | Legendary Creature — Cat Avatar | Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. 5/4 |
Rite of Ruin | 5RR | Sorcery | Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. |