M:tG card similarity search
U · Creature — Merfolk Wizard
{T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Star Compass | 2 | Artifact | Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce. |
Awakener Druid | 2G | Creature — Human Druid | When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. 1/1 |
Frontier Guide | 1G | Creature — Elf Scout | {3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 1/1 |
Setessan Griffin | 4W | Creature — Griffin | Flying {2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn. 3/2 |
Trail of Mystery | 1G | Enchantment | Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. |
Elvish Soultiller | 3GG | Creature — Elf Mutant | When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. 5/4 |
Natural Connection | 2G | Instant | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
Road | 2G | Instant | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
Spring | 2G | Sorcery | Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
Bounty of the Deep | 2U | Sorcery | If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards. |