Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tidings

3UU · Sorcery

Draw four cards.

Similar cards

Color identity:
NameManaTypeText
Tasigur, the Golden Fang 5BLegendary Creature — Human Shaman Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. 4/5
Zephyr Boots 1Artifact — Equipment Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Urza's Guilt 2UBSorcery Each player draws two cards, then discards three cards, then loses 4 life.
Flare 2RInstant Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.
Song of Blood 1RSorcery Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Rile RSorcery Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.
Foresight 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Merry, Esquire of Rohan RWLegendary Creature — Halfling Knight Haste Merry, Esquire of Rohan has first strike as long as it's equipped. Whenever you attack with Merry and another legendary creature, draw a card. 2/2
Rogue's Gloves 2Artifact — Equipment Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Liliana's Spoils 3BSorcery Target opponent discards a card. Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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