Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tightening Coils

1U · Enchantment — Aura

Enchant creature Enchanted creature gets -6/-0 and loses flying.

Similar cards

Color identity:
NameManaTypeText
Shriek Raptor 3WWCreature — Phyrexian Bird Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/3
Tine Shrike 3WCreature — Phyrexian Bird Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/1
Mortify 1WBInstant Destroy target creature or enchantment.
Spined Thopter 2U/PArtifact Creature — Phyrexian Thopter ({U/P} can be paid with either {U} or 2 life.) Flying 2/1
Witness Protection UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Custodi Squire 4WCreature — Spirit Cleric Flying Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. 3/3
Riding the Dilu Horse 2GSorcery Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Breach 2BInstant Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Viral Drake 3UCreature — Phyrexian Drake Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/4
Tormentor's Trident 2Artifact — Equipment Equipped creature gets +3/+0 and attacks each combat if able. Equip {3}
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