Card Codex

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17 May 2024: Card library updated.

Tightening Coils

1U · Enchantment — Aura

Enchant creature Enchanted creature gets -6/-0 and loses flying.

Similar cards

Color identity:
NameManaTypeText
Archers' Parapet 1GCreature — Wall Defender {1}{B}, {T}: Each opponent loses 1 life. 0/5
Pariah 2WEnchantment — Aura Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
Stasis Field 1UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Mystic Repeal GInstant Put target enchantment on the bottom of its owner's library.
Mark of Fury REnchantment — Aura Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand.
Eternity Snare 5UEnchantment — Aura Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step.
Sovereigns of Lost Alara 4WUCreature — Spirit Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle. 4/5
Treacherous Link 1BEnchantment — Aura Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.
Blessed Spirits 2WCreature — Spirit Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. 2/2
Curse of Leeches 2BEnchantment — Aura Curse Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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