M:tG card similarity search
2 · Artifact Creature — Construct
Whenever a land enters the battlefield tapped and under your control, choose one — • Untap that land. • Tap target nonland permanent an opponent controls. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Splendid Reclamation | 3G | Sorcery | Return all land cards from your graveyard to the battlefield tapped. |
Gilt-Leaf Archdruid | 3GG | Creature — Elf Druid | Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3 |
Szat's Will | 4B | Instant | Choose one. If you control a commander as you cast this spell, you may choose both. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way. |
Pestermite | 2U | Creature — Faerie Rogue | Flash Flying When Pestermite enters the battlefield, you may tap or untap target permanent. 2/1 |
Dungeon Geists | 2UU | Creature — Spirit | Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists. 3/3 |
Planar Birth | 1W | Sorcery | Return all basic land cards from all graveyards to the battlefield tapped under their owners' control. |
Brought Back | WW | Instant | Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped. |
Murasa | Plane — Zendikar | Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever chaos ensues, target land becomes a 4/4 creature that's still a land. | |
Rite of Undoing | 4U | Instant | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands. |
Enigma Thief | 5UU | Creature — Sphinx Rogue | Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. 5/5 |